Friday, August 2, 2013

Things I Hate About Star Wars Part 1



Don’t get me wrong.  I love Star Wars.  I waited in line to get tickets to see the Special Edition Trilogy.  I was an inaugural subscriber to the Star Wars Insider magazine.  My middle school notebooks are filled with (poor) sketches of AT-AT walkers, Star Destroyers, and TIE Fighters.

But as years passed and prequels were released, my love of the Star Wars franchise slowly waned.  As it stands now, I recognize that the Original Trilogy are great films and were an important part of my youth, but I also see past the fanboy in me and recognize that they have faults.

Huge faults.

That’s what this is about.  This isn’t a rant about how the Prequels, or how they ruin the Star Wars Universe, or how they create a minefield of plot holes (Spoiler Alert!  They do).  In fact, with some minor exceptions, I’m going to try and steer clear of the Prequels entirely.

Instead this is a list of things that have always bugged me about the films.  Unfortunately, those small pet peeves that were once glossed over by the youthful mind of a Star Wars fan, have festered over the years into fatal, rage inducing flaws.

So without anymore pointless introduction:  I give you Things I Hate About Star Wars

Episode 1:  The Battle of Endor


Let’s begin with a little summary.  Lando is going to lead the raid on the Death Star.  The Imperial Fleet is spread across the galaxy in a ‘vain’ effort to engage the rebels, so the Death Star is undefended except for an energy shield.  To bring the shield down, Han will lead a commando team to Endor to destroy the shield generator.  Why Han is the perfect choice for a commando raid is beyond me, but that’s a discussion for another time.
Upon exiting hyperspace, Lando realizes the shield is still up; then, the entire Imperial Fleet comes into view.

Why yes Admiral Ackbar, it IS a trap!


So, where is the problem?  The story telling of this battle is superb (in my completely uneducated view), with the three intertwining story arcs of Luke verse Vader, the Space Battle, and the Ground Battle.  Likewise, the pacing is done well, the characters reach their final development, the tension is there, and everything works together very well… from a movie making or story telling perspective, that is.  So, I ask again, where is the problem?

A tube of toothpaste has more tactical sense than George Lucas.  That’s the problem.


Let’s start simply with the choice of Lando Calrissian as the Strike Leader.  Again, from a story perspective, I understand it.  As one of the main characters, it makes sense to include him the climax of the film.  Additionally, by having a character the audience has a connection with lead the space battle, it invests the audience in the outcome of the battle.  Do we care when that one random A-wing is shot down?  No, because we have no connection to the pilot, we don’t know his name, nor have we made any connection with him throughout the Trilogy. 

But from a Tactical perspective, Lando is an idiot.  What credentials does he have to lead the most massive military operation that the Alliance has ever attempted?  Apparently pulling a crafty, ‘maneuver at the battle of Taanab’ was enough for the Alliance leadership to push aside other, more seasoned veterans and gamble on Lando.  I mean, seriously, Lando was the administrator of a mining colony. 
Mine...
War College... 


Eh, what's the difference?

Lando’s brilliant leadership is apparent from the onset of the attack.  Upon hearing that they are being jammed, Lando realizes that the Empire knew the Alliance was coming.  He orders all craft to pull up and runs directly into the Imperial Fleet.  The only sane person in the group, Admiral Ackbar, begins making preparations to retreat.  But, Lando urges them to stay and fight to give Han more time to bring the shield down.

Hey Lando, did it ever occur to you that if it is a trap up here then it is highly likely that it was a trap down there?  The tactically sound assumption Lando should have made while staring at 24 Freaking Star Destroyers (that’s right, I counted) was that Han and his team had been caught, interrogated, and someone spilled the beans about the attack.  The prudent thing to do would be to flee, save the fleet, and live to fight another day.

It is simply foolish to believe that Han is still breathing, let alone fighting on Endor, when Lando is looking at a formation of 24 freaking Star Destroyers.  It is even more foolish to risk the fate of the entire Rebel fleet on the hunch that Han had made friends with a tribe of teddy-bears that are inexplicably able to go toe to toe with ‘an entire legion’ of the Emperor’s best troops. 

Then in a startling display of incompetence, he convinces Admiral Ackbar to escape the weaponry of the Death Star by closing with the 24 Freaking Star Destroyers and engaging at point blank range.  Perhaps Lando missed the briefing on the size and capability of the Alliance Fleet.  Perhaps Lando doesn’t know what a Star Destroyer is capable of, let alone 24 of them.  Or, perhaps Lando was a poor choice to lead this little adventure.

The point is, not only is the Alliance Fleet at a disadvantage, it is at such a horrible disadvantage that there is literally no chance for the Alliance to survive the confrontation. 

Allow me to illustrate.

Warning, Major Nerd Alert Ahead

After watching frame by frame every scene leading up to the actual battle that showed the Alliance Fleet, I counted the number and type of each vessel.  I always erred on the optimistic side and if I was unable to reconcile a specific ship from one shot to the next, it was counted as a separate vessel.  The following Order of Battle is the most optimistic appraisal of the Alliance at the Battle of Endor:

- Capital Ships
6 x Mon Calamari Star Cruiser
10 x Corellian Corvette
5 x Medical Frigate
12 x Rebel Transport
2 x Unknown Corvette
4 x Unknown Type
- Fighters
24 x X-wing
18 x A-wing
13 x Y-wing
10 x B-wing




Additionally, when Lando and Wedge exit the Death Star, we get an additional view of the fleet in the distance.  However, most of the engine configurations we see are those of Rebel Transports (upwards of 19 of them), but their roll in the actual fighting would most likely have been limited, you know, being transports and all.

On the other hand, I counted the Imperial Fleet during the several wide-pan shots centered on the Super Star Destroyer Executor.  The number of Star Destroyers varies from 20 to 27 with some ambiguity, but the most accurate count of definitive vessels was 24. 

- Capital Ships
1 x Super Star Destroyer
23 x Star Destroyer

Counting fighters for the Empire is much more difficult.  To save time, I’ll spare the reader the details on how I arrived at the fighter totals.  Understand that the data for the Star Destroyers came directly from starwars.com, while the values for the Executor and the Death Star are ultra-conservative estimates based on what little data is available, again, from starwars.com.

- Fighters (23 Star Destroyers and the Executor)
300 x TIE Interceptor
300 x TIE Bomber
1200 x TIE Fighter
- Fighters (Death Star, again ultra-conservative estimate)
1800 x TIE Fighters of various types

Now that we have some actual numbers to work with, we can dive head first into a tactical analysis.

Let’s begin with the Alliance’s original premise for the attack: that the Death Star is ‘relatively unprotected.’  However, the rebels do know that the Emperor is aboard the station, so they must assume that he would travel with a bit of an entourage.  Consequently, Alliance planners must have taken into account that they would face some portion of the Imperial Fleet stationed at Endor in a defensive roll.  Thus, it comes as no surprise to Han’s commando party when they see a Super Star Destroyer and two escorting Star Destroyers as they approach the moon.  This makes sense.  The defense of the Death Star and the Emperor would require such a force.  

'Relax Kid, it's just the largest Star Destroyer ever designed... fly casual.'

For the sake of argument, assume the Alliance planned on facing five more Star Destroyers than Han saw; so a Super Star Destroyer, 7 Star Destroyers and the associated fighters.  This is 16 Star Destroyers and nearly 1200 fighters less than the number actually present during the battle.  Even if the Rebels had brought enough ships and firepower to combat twice what they believed the defensive fleet would be, they still would have been significantly outnumbered. 

Combine this with what we know of the combat capabilities of a Star Destroyer.  In the opening scene of A New Hope, the Star Destroyer Devastator incapacitates and captures the Tantive IV, a Corellian Corvette, in an effortless battle.  Likewise, the transports escaping Hoth had zero chance against the blockading Star Destroyers and required several shots from the Ion Cannon in order to escape. 

Consequently, only two ship types appear to be capable of going toe to toe with a Star Destroyer:  Medical Frigates (Uh, really? Well I guess we do see one exchanging broadsides with a Star Destroyer, so…) and Mon Calamari Star Cruisers.  Aside from being extremely optimistic in my counting of both classes, two Mon Calamari ships are destroyed by the Death Star prior to engaging the Imperial Fleet.  That leaves, at most, 9 Alliance capital ships to face 24 Freaking Star Destroyers. 

Even worse, the Empire has a 55 to 1 advantage in fighters.  And remember, that is the absolute best case scenario for the Alliance.  Wedge is a pretty freaking good fighter pilot, but he isn’t going to overcome those odds.

“But Steke,” the reader may say, “the rebels only needed to buy time for Han to get the shield down.”

Good point, let’s move on to the forest battle (Spoiler Alert: equally ridiculous, both in the movie and also how long I can go on about it).

With Han and his commando team captured, the fate of the Rebels rest with Wicket and his band of marketable children’s toys. 

Devastate the Empire, with this family friendly toy!

It is not impossible for the Ewoks to defeat the Empire.  With guerilla tactics, an extended campaign of ambushes, subversion, and sabotage the Ewoks could cause the Empire to reevaluate its presence on the moon and force a withdrawl.  But this isn’t what the Ewoks do, they just attack, with no prior preparations, primitive weapons, and the absence of a cohesive strategic or tactical plan.  The Ewoks defeating an elite Storm Trooper Unit is about as likely as a salt shaker conquering Nebraska.

Additionally, the woodland traps set up by the Ewoks, while comical, are entirely unrealistic.  Apparently, the Ewoks had seen the future of finding a Golden Deity named C-3PO, who would willingly lead them to the slaughter at the hands of the Stormtroopers, and decided to build a bunch of traps specifically designed to counter big mechanical bipeds.  Again, all this is great for a future toy line and provides a bit of levity on screen, but tactically it is more than a little questionable. 

Which brings us to the Stormtroopers.  An elite military unit has something called discipline.  They do not simply go chasing off after their attackers into unfamiliar terrain.  Instead, they form a defensive position in which to regroup, consolidate their forces, evaluate the nature of the attack, establish communication with their base/command ship, and create a sound plan for a counter attack.

Likewise, the Stormtroopers’ greatest advantage is that the Empire has completely uncontested air superiority.  (And no, that glider thing that one Ewok has doesn’t count.)  Whether from part of their own garrison or as a detachment from one of the 24 Freaking Star Destroyers in orbit, the Ewoks should have learned first hand the effectiveness of napalm in forested regions.  Furthermore, after subjugating the entirety of the known galaxy, the Empire has most likely perfected the art of orbital bombardment.  If TIE bombers were unavailable for some reason, one of the 24 Freaking Star Destroyers could easily turn the area around the shield generator into a wasteland in a matter of minutes, then return to the space battle without really missing a beat.

I love the smell of Napalm on a Forest Moon
Numerous other options remain for the Stormtroopers under attack on Endor.  They could call for reinforcements from the 24 Freaking Star Destroyers in orbit.  We know from The Empire Strikes Back that the Imperial Fleet is capable of landing a small army in short order, why not send down another dozen walkers.  Heck, call up the AT-AT walker we saw lumbering around earlier and have that pursue the Ewoks; I’d like to see a Kenner Playset trip that thing.  It makes no sense that this supposed ‘elite’ unit fails in every respect to act like a trained, disciplined combat team. 

Now, back to the question about ‘buying time to get the shield down.’  

The entire Rebel plan focuses entirely on getting the shield down, destroy the Death Star, ???, win?

Even with the highly improbable victory on the forest moon and the destruction of the Death Star, there should still be a bunch of Imperial forces roaming Endor and 22 Freaking Star Destroyers in orbit.  The Executor and one other Star Destroyer are the only Imperial capital ships we see destroyed during the battle.  Yet, somehow, once the Death Star was destroyed, all malevolent forces in the galaxy cease to exist.  Seriously, in the Special Edition George even added shots off all the various Star Wars locales rejoicing over freedom from tyranny.  I refuse to believe that the Empire would fall so swiftly (like in 5 minutes, if we are to believe the Special Edition).  Most likely it would take years of decay, with a period of unrest and fighting amongst the remnants of the Empire trying to fill the power vacuum.  Heck, it would probably take months for the simple message that the Emperor was dead to spread throughout the galaxy.  Plus there are still 22 Freaking Star Destroyers just hanging around.  That’s not something you can just write off.  Well, I guess you can if you’re George Lucas.